Class CondIsBurning

All Implemented Interfaces:
Debuggable, SyntaxElement, Checker<org.bukkit.entity.Entity>

@Name("Is Burning") @Description("Checks whether an entity is on fire, e.g. a zombie due to being in sunlight, or any entity after falling into lava.") @Examples({"# increased attack against burning targets","victim is burning:","\tincrease damage by 2"}) @Since("1.4.4") public class CondIsBurning extends PropertyCondition<org.bukkit.entity.Entity>
  • Constructor Details

    • CondIsBurning

      public CondIsBurning()
  • Method Details