Class CondIsSleeping

All Implemented Interfaces:
Debuggable, SyntaxElement, Checker<org.bukkit.entity.Player>

@Name("Is Sleeping") @Description("Checks whether a player is sleeping.") @Examples({"# cut your enemies\' throats in their sleep >=)","on attack:","\tattacker is holding a sword","\tvictim is sleeping","\tincrease the damage by 1000"}) @Since("1.4.4") public class CondIsSleeping extends PropertyCondition<org.bukkit.entity.Player>
  • Constructor Details

    • CondIsSleeping

      public CondIsSleeping()
  • Method Details