Package ch.njol.skript.conditions
Class CondIsSleeping
java.lang.Object
ch.njol.skript.lang.TriggerItem
ch.njol.skript.lang.Statement
ch.njol.skript.lang.Condition
ch.njol.skript.conditions.base.PropertyCondition<org.bukkit.entity.Player>
ch.njol.skript.conditions.CondIsSleeping
- All Implemented Interfaces:
Debuggable
,SyntaxElement
,Checker<org.bukkit.entity.Player>
@Name("Is Sleeping")
@Description("Checks whether a player is sleeping.")
@Examples({"# cut your enemies\' throats in their sleep >=)","on attack:","\tattacker is holding a sword","\tvictim is sleeping","\tincrease the damage by 1000"})
@Since("1.4.4")
public class CondIsSleeping
extends PropertyCondition<org.bukkit.entity.Player>
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Nested Class Summary
Nested classes/interfaces inherited from class ch.njol.skript.conditions.base.PropertyCondition
PropertyCondition.PropertyType
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Field Summary
Fields inherited from class ch.njol.skript.lang.TriggerItem
parent
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Constructor Summary
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Method Summary
Methods inherited from class ch.njol.skript.conditions.base.PropertyCondition
check, getPropertyType, init, register, register, setExpr, toString, toString
Methods inherited from class ch.njol.skript.lang.Condition
isNegated, parse, run, setNegated
Methods inherited from class ch.njol.skript.lang.TriggerItem
debug, getIndentation, getNext, getParent, getTrigger, setNext, setParent, toString, walk, walk
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface ch.njol.skript.lang.SyntaxElement
getParser
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Constructor Details
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CondIsSleeping
public CondIsSleeping()
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Method Details
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check
public boolean check(org.bukkit.entity.Player p)- Specified by:
check
in interfaceChecker<org.bukkit.entity.Player>
- Specified by:
check
in classPropertyCondition<org.bukkit.entity.Player>
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getPropertyName
- Specified by:
getPropertyName
in classPropertyCondition<org.bukkit.entity.Player>
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