Class EffMessage

All Implemented Interfaces:
Debuggable, SyntaxElement

@Name("Message") @Description({"Sends a message to the given player. Only styles written","in given string or in <a href=expressions.html#ExprColoured>formatted expressions</a> will be parsed.","Adding an optional sender allows the messages to be sent as if a specific player sent them.","This is useful with Minecraft 1.16.4\'s new chat ignore system, in which players can choose to ignore other players,","but for this to work, the message needs to be sent from a player."}) @Examples({"message \"A wild %player% appeared!\"","message \"This message is a distraction. Mwahaha!\"","send \"Your kill streak is %{kill streak::%uuid of player%}%.\" to player","if the targeted entity exists:","\tmessage \"You\'re currently looking at a %type of the targeted entity%!\"","on chat:","\tcancel event","\tsend \"[%player%] >> %message%\" to all players from player"}) @RequiredPlugins("Minecraft 1.16.4+ for optional sender") @Since("1.0, 2.2-dev26 (advanced features), 2.5.2 (optional sender), 2.6 (sending objects)") public class EffMessage extends Effect
  • Constructor Details

    • EffMessage

      public EffMessage()
  • Method Details

    • init

      public boolean init(Expression<?>[] exprs, int matchedPattern, Kleenean isDelayed, SkriptParser.ParseResult parser)
      Description copied from interface: SyntaxElement
      Called just after the constructor.
      Parameters:
      exprs - all %expr%s included in the matching pattern in the order they appear in the pattern. If an optional value was left out it will still be included in this list holding the default value of the desired type which usually depends on the event.
      matchedPattern - The index of the pattern which matched
      isDelayed - Whether this expression is used after a delay or not (i.e. if the event has already passed when this expression will be called)
      parser - Additional information about the match.
      Returns:
      Whether this expression was initialised successfully. An error should be printed prior to returning false to specify the cause.
      See Also:
      ParserInstance.isCurrentEvent(Class...)
    • execute

      protected void execute(org.bukkit.event.Event e)
      Description copied from class: Effect
      Executes this effect.
      Specified by:
      execute in class Effect
    • toString

      public String toString(@Nullable org.bukkit.event.Event e, boolean debug)
      Parameters:
      e - The event to get information to. This is always null if debug == false.
      debug - If true this should print more information, if false this should print what is shown to the end user
      Returns:
      String representation of this object