Class ExprProjectileCriticalState

All Implemented Interfaces:
Converter<org.bukkit.entity.Projectile,​Boolean>, Debuggable, Expression<Boolean>, SyntaxElement

@Name("Projectile Critical State") @Description("A projectile\'s critical state. The only currently accepted projectiles are arrows and tridents.") @Examples({"on shoot:","\tevent-projectile is an arrow","\tset projectile critical mode of event-projectile to true"}) @Since("2.5.1") public class ExprProjectileCriticalState extends SimplePropertyExpression<org.bukkit.entity.Projectile,​Boolean>